Only one Viking may attempt to summon at a time. Summon, fully heal, and revive all Lost Vikings at target location after a Viking channels for 2 seconds. Requires all surviving Vikings to be nearby. If the boat is destroyed by enemies, all Vikings are Stunned for 1 second. The boat has increased Health for each Viking inside. Hop into an Unstoppable Longboat that fires at nearby enemies for 128 (+4% per level) damage per second and can fire a mortar that deals 228 (+4% per level) damage in an area. Deals 100% bonus damage to enemy Heroes.Īll Vikings gain a 140 (+4% per level) to 308 (+4% per level) point Shield, increasing in strength for each Viking alive. While near Olaf and Erik, he becomes inspired by the power of teamwork and his Attack Speed is increased by 50%.Īctivate to have each Viking deal 85 (+4% per level) damage to nearby enemies. Gain 50 Armor against Minions and Mercenaries, reducing the damage taken by 50%. Permanently increases Erik's base Movement Speed by 10%, and as long as Erik is moving he heals 34 (+4% per level) Health per second.Įrik's Basic Attacks against Structures light them on fire for 3 seconds, causing 225 (+4% per level) damage.įriendly non-Boss Mercenaries near your Hero deal 50% more damage. Current number of Bribe stacks: 0īaleog's Basic Attacks and splash damage heal for 20% of the damage dealt. Use 40 stacks to bribe target Mercenary, instantly defeating them. Increases Baleog's splash damage against non-Heroes to 100%.Įnemy Minions or captured Mercenaries killed near The Lost Vikings grant stacks of Bribe. The Stealth persists for 3 seconds after moving and once removed, Erik gains 75% bonus Basic Attack damage for 6 seconds. Stores up to 2 charges.Īfter standing still for 3 seconds, Erik gains Stealth and his Sight Radius is increased by 75%. Every 5 seconds, Olaf gains 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Passive: Olaf gains 20% bonus maximum Health.
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